Application of 3D animation principles and tools in geometrical education
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Geometrical education using 3D animation principles and tools represents a new methodology approach and its final result is presented on new way, as multimedia tool. The originality of the paper is based on interdisciplinary approach and use of new technologies. The method derived from the overlap of multiple disciplines such as architecture, structural systems, descriptive geometry, computer animation and programming. Teamwork is comprised of different disciplines since the authors working in different domains of architectural studies. This paper is presented as a visual dynamic educational tool for students of technical and applied arts faculties. The aim is to simplify the perception of geometric forms and the process of their construction. The results leads to the production of geometry with complex topology and could be more developed. So, the results are multilayered, and are the solid basis for further scientific research and further development in practice. The geometrical e...ducation target group is the students of the technical and art faculties. It is necessary to emphasize that this work is the beginning of our further scientific research papers in different areas due to an interdisciplinary approach. These areas are: geometrical education, pedagogical theory and psychological aspects of teaching and experimental design in architecture. Aspects and research results presented in this paper are: the basic structure of multimedia learning aid, production methodology, and the final application in education.
Keywords:Geometrical education / experimental design / computer animation
Source:Technics Technologies Education Management, 2013, 8, 3, 1047-1054
- DRUNPP, Sarajevo