GraFar - Repository of the Faculty of Civil Engineering
Faculty of Civil Engineering of the University of Belgrade
    • English
    • Српски
    • Српски (Serbia)
  • English 
    • English
    • Serbian (Cyrillic)
    • Serbian (Latin)
  • Login
View Item 
  •   GraFar
  • GraFar
  • Radovi istraživača / Researcher's publications
  • View Item
  •   GraFar
  • GraFar
  • Radovi istraživača / Researcher's publications
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Spatial forms create by time extrusion of moving objects

Thumbnail
2018
Spatial forms created by time extrusion of moving objects (351.9Kb)
Catalog page - SPATIAL FORMS CREATED BY TIME EXTRUSION OF MOVING OBJECTS (124.3Kb)
Animation - moving dice (71.17Mb)
Animation - moving group of cubes (7.989Mb)
Authors
Marković, Srđan
Obradović, Marija
Contributors
Stojaković, Vesna
Tepavčević, Bojan
Bajšanski, Ivana
Jovanović, Marko
Mitov, Dejan
Vučić, Marko
Other (Accepted Version)
,
Srđan Marković
Metadata
Show full item record
Abstract
The idea for this design came from investigation of forms created as “time imprint” of moving 2D and 3D objects through space, while simultaneously changing their transformations: translation, rotation, scaling, etc. The movement develops along a path that can be either assigned or random. In this manner, the movement, only possible with the time component, remains “frozen” in the form of a solid model. Hence, we may assume time as a modelling tool, which connects and unites successive movements of an object into a whole. The procedure in question is visualized with Blender 3D animation and modeling tools. The render examples visualise time based extrusion of the object’s random transformations in 3D space. The transformations are randomly generated and controlled by noise function. In order to examine the possibilities of such a creating of spatial forms for more interesting results, we start from a 2D figure (snow flake), via elementary 3D figure (cube), and then examine how the f...orm is enriched by introducing more complex figures as generatrices, for example concave polyhedron (CbP II-8), or a group of objects. For the procedure itself, we adopt a path which can be the simplest one (straight line, circle), or more complex (with curves, angles or nodes).

Keywords:
digital art / 3D animation / 3D modeling / Blender
Source:
Digital design exhibition “Designing Complexity 2018”, 2018, 26-
Publisher:
  • Novi Sad: Digital Design Center / Department of Architecture / Faculty of Technical Sciences, University of Novi Sad
  • Beograd: Serbian Society for Geometry and Graphics (SUGIG)
Funding / projects:
  • Development of new information and communication technologies, based on advanced mathematical methods, with applications in medicine, telecommunications, power systems, protection of national heritage and education (RS-44006)
Note:
  • https://issuu.com/dejan_mitov/docs/katalog_online

ISBN: 978-86-6022-056-3

[ Google Scholar ]
Handle
https://hdl.handle.net/21.15107/rcub_grafar_1979
URI
https://grafar.grf.bg.ac.rs/handle/123456789/1979
Collections
  • Radovi istraživača / Researcher's publications
  • Катедра за математику, физику и нацртну геометрију
Institution/Community
GraFar
TY  - GEN
AU  - Marković, Srđan
AU  - Obradović, Marija
PY  - 2018
UR  - https://grafar.grf.bg.ac.rs/handle/123456789/1979
AB  - The idea for this design came from investigation of forms created as “time imprint” of moving 2D and 3D objects through space, while simultaneously changing their transformations: translation, rotation, scaling, etc. The movement develops along a path that can be either assigned or random. In this manner, the movement, only possible with the time component, remains “frozen” in the form of a solid model. Hence, we may assume time as a modelling tool, which connects and unites successive movements of an object into a whole.
The procedure in question is visualized with Blender 3D animation and modeling tools. The render examples visualise time based extrusion of the object’s random transformations in 3D space. The transformations are randomly generated and controlled by noise function. 
In order to examine the possibilities of such a creating of spatial forms for more interesting results, we start from a 2D figure (snow flake), via elementary 3D figure (cube), and then examine how the form is enriched by introducing more complex figures as generatrices, for example concave polyhedron (CbP II-8), or a group of objects. For the procedure itself, we adopt a path which can be the simplest one (straight line, circle), or more complex (with curves, angles or nodes).
PB  - Novi Sad: Digital Design Center / Department of Architecture / Faculty of Technical Sciences, University of Novi Sad
PB  - Beograd: Serbian Society for Geometry and Graphics (SUGIG)
T2  - Digital design exhibition “Designing Complexity 2018”
T1  - Spatial forms create by time extrusion of moving objects
SP  - 26
UR  - https://hdl.handle.net/21.15107/rcub_grafar_1979
ER  - 
@misc{
author = "Marković, Srđan and Obradović, Marija",
year = "2018",
abstract = "The idea for this design came from investigation of forms created as “time imprint” of moving 2D and 3D objects through space, while simultaneously changing their transformations: translation, rotation, scaling, etc. The movement develops along a path that can be either assigned or random. In this manner, the movement, only possible with the time component, remains “frozen” in the form of a solid model. Hence, we may assume time as a modelling tool, which connects and unites successive movements of an object into a whole.
The procedure in question is visualized with Blender 3D animation and modeling tools. The render examples visualise time based extrusion of the object’s random transformations in 3D space. The transformations are randomly generated and controlled by noise function. 
In order to examine the possibilities of such a creating of spatial forms for more interesting results, we start from a 2D figure (snow flake), via elementary 3D figure (cube), and then examine how the form is enriched by introducing more complex figures as generatrices, for example concave polyhedron (CbP II-8), or a group of objects. For the procedure itself, we adopt a path which can be the simplest one (straight line, circle), or more complex (with curves, angles or nodes).",
publisher = "Novi Sad: Digital Design Center / Department of Architecture / Faculty of Technical Sciences, University of Novi Sad, Beograd: Serbian Society for Geometry and Graphics (SUGIG)",
journal = "Digital design exhibition “Designing Complexity 2018”",
title = "Spatial forms create by time extrusion of moving objects",
pages = "26",
url = "https://hdl.handle.net/21.15107/rcub_grafar_1979"
}
Marković, S.,& Obradović, M.. (2018). Spatial forms create by time extrusion of moving objects. in Digital design exhibition “Designing Complexity 2018”
Novi Sad: Digital Design Center / Department of Architecture / Faculty of Technical Sciences, University of Novi Sad., 26.
https://hdl.handle.net/21.15107/rcub_grafar_1979
Marković S, Obradović M. Spatial forms create by time extrusion of moving objects. in Digital design exhibition “Designing Complexity 2018”. 2018;:26.
https://hdl.handle.net/21.15107/rcub_grafar_1979 .
Marković, Srđan, Obradović, Marija, "Spatial forms create by time extrusion of moving objects" in Digital design exhibition “Designing Complexity 2018” (2018):26,
https://hdl.handle.net/21.15107/rcub_grafar_1979 .

DSpace software copyright © 2002-2015  DuraSpace
About the GraFar Repository | Send Feedback

OpenAIRERCUB
 

 

All of DSpaceCommunitiesAuthorsTitlesSubjectsThis institutionAuthorsTitlesSubjects

Statistics

View Usage Statistics

DSpace software copyright © 2002-2015  DuraSpace
About the GraFar Repository | Send Feedback

OpenAIRERCUB